I really like the sound that plays during the text, reminds me of old school games and fits the feel of the game I think. The sprites are gorgeous (I'm in love(?) with Lotus's outfit(?)) and I love the blinking animation. The other animations are nice too, subtle but they really help immerse you in the world.
The drag and drop was really cool and I love the little details about the different ingredients. I'm a sucker for potion brewing in games. The potions were very creative and I'm glad that there was a little description of what they did. Wondering if it's possible to fail the brew? Or is Lotus just that good xD
First ending is so sad ;; I'm a sucker for this kind of dynamic, like "please be my friend" mixed with "wtf no go away."
Second ending is... so... sad ;;
Third fourth fifth time, I finally unlocked the third ending
It must have taken me like ten tries to get the last ending.
I wish there had been more of a resolution and that they could have actually become friends, but that's just the way the cookie crumbles sometimes...
*it's a good thing there was a thing that showed how many endings there are*
I like that the text changed slightly depending on what potion you made when you were talking to Sage.
Is cauldron mode still on the table??
Overall, nice short game with interesting characters and world. I'd be interested in seeing more of this world.